How to Play Countdown

Complete rules for the letters game and numbers game — in plain English

What is Countdown?

Countdown is a long-running British game show broadcast on Channel 4. First aired in 1982, it holds the record as the first programme ever broadcast on Channel 4. Each episode features two contestants competing across a mix of letters rounds, numbers rounds, and a final Conundrum.

The letters and numbers games are the core skill-based challenges — and the ones our solver is designed to help you practise. Countdown rewards vocabulary, mental arithmetic, and strategic thinking.

The Letters Game

The letters game tests your vocabulary. You must find the longest valid UK English word you can from nine randomly chosen letters.

Choosing Your Letters

The contestant in control chooses nine letters, one at a time, from two face-down stacks: a vowel stack (A, E, I, O, U) and a consonant stack. The final selection must include at least 3 vowels and at least 4 consonants.

The Clock

Once all nine letters are on the board, the famous Countdown clock starts. Contestants have 30 seconds to find the longest word they can make from those letters, using each letter only as many times as it appears in the selection.

Valid Words

A word is accepted if it appears in the Oxford English Dictionary and is a standard British English word. The following are not permitted:

Plurals, verb forms (including past tense, present participle), and comparative/superlative adjective forms are all permitted.

Scoring

Word lengthPoints
3–8 letters1 point per letter (e.g. 7 letters = 7 points)
9 letters (all letters used)18 points (bonus for a full nine-letter word)

Both contestants score if they find words of the same length.

Strategy Tips

The Numbers Game

The numbers game tests mental arithmetic. You must reach a randomly generated three-digit target using six chosen numbers and the four basic operations.

Choosing Your Numbers

There are two groups of number tiles:

The contestant chooses 6 tiles in total. You may choose 0 to 4 large numbers — the rest are small. Common selections include "one large" or "two large", though choosing all small numbers is a perfectly valid strategy.

The Target

Once the six numbers are revealed, a random three-digit target between 100 and 999 is generated. Contestants then have 30 seconds to reach it.

Rules for Calculations

Scoring

Distance from targetPoints
Exact (0 away)10 points
Within 5 (1–5 away)7 points
Within 10 (6–10 away)5 points
More than 10 away0 points

Both contestants score if they are equally close to the target.

Strategy Tips

The Conundrum

Each episode ends with the Conundrum — a nine-letter anagram displayed on the board. The first contestant to buzz in with the correct answer wins 10 points. The Conundrum is always a single word made from all nine letters. Speed and pattern recognition are key. Our word solver can help you unpick anagrams — simply enter the nine letters and look for a word using all of them.

Use the Free Countdown Solver